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Animal crossing pocket camp
Animal crossing pocket camp




animal crossing pocket camp

If you maybe played Pocket Camp during its first big wave during Christmas 2017, you probably remember some of its early shortcomings, particularly that there wasn't enough variety to keep things sustainably interesting. You can speed up that long wait with the Pocket Camp-specific currency Leaf Tickets, which you can accumulate naturally through playing the game, or you can buy up a bunch of them by forking over real money. Sometimes that's 30 seconds, and sometimes it's 36 hours. You can craft three things (or four, if one of them is a new tent or campground fixture) at a time, but the downside is that you'll have to wait for it to be finished. You'll still have to collect the requisite amount of materials to build, say, a lovely armoire, but instead of hitting up a workbench and having the item spit out instantly, you go through two very nice alpacas, Cyrus and Reese, who build these things for you. Once you've reached a certain threshold, they'll be available to invite to your camp, pending some specific furniture your new friends demand.Ĭrafting those items, however, is one of the biggest differences of Pocket Camp.

animal crossing pocket camp

That's one of the best parts of Pocket Camp: Instead of the limited amount of recruitable villagers available in New Horizons, Pocket Camp gives you access to the entire catalogue of animals that you can befriend, build up relationships with, and eventually pick outfits for them. Here, you start off with an empty campground that the Shih Tzu Isabelle gives you, and your goal is to build up the best campsite possible (and eventually a second cabin location) to invite all your animal friends to hang out at. Pocket Camp is a streamlined, slimmed-down version of the Animal Crossing games. What's different about Pocket Camp versus New Horizons?






Animal crossing pocket camp